Back to School: Personal Goals For The Year

Tomorrow I'll be headed back to school at Becker College in Worcester, MA. I'll be majoring in Game Production and Management, which is a hybrid of business management, marketing and project management¬†majors. Last year, I took a year off to set my mind straight, decide 100% on what I want to major in, and to also get a few personal things done. As I start the school year off, I've decided to set some personal goals for the upcoming 2014-2015 school year. Ultimately, I want to set these goals to test myself and achieve some great things over these next two semesters. Here they are: Release Two¬†Games on iOS - Also Get iOS License I want to release a few games in iOS this year. That will involve me getting my own personal iOS license. I really like making games, but actually polishing them up, being able to release it,…

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Simplicity In Games

Last night I downloaded a game on the App Store, Phases: Infinite Zero. The game consists of you moving a bouncing ball left to right through a challenging course of traps and small puzzles. Ultimately, you want to get as far as you can, and beat the score of your friends. What is unique about this game though is that it doesn't contain any special art at all. What do I mean by that? Phases: Infinite Zero uses a simplistic style that anyone can emulate. The game is made out of simple shapes and colors. This includes circles, squares, and the occasional oddly shaped polygon. Trey Smith, the creator of the game, founder of Game Academy and Kayabit Games, uses PowerPoint for the creation of most of his games. I can easily tell that this is one of the games in which he used PowerPoint. The game that Trey probably…

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