3 Hour Game Jam – Vocal Time

Last weekend, I helped coordinate and run the first ever 3 Hour Game Jam on campus here at college. When we kicked off the jam, we randomly picked the theme out of a virtual hat (a game jam theme website), and that theme happened to be "Bullet Time." Game Concept At first, when I originally showed up to the game jam, I planned on making a game that used some sort of microphone or audio input. I had already been experimenting with a plugin I found on the Unity Asset Store that accepted a microphone input, so I decided to use it! At first, I wanted to make a shooter using my guitar, which I brought with me. I was going to try and create a shooter using different notes on the guitar. Unfortunately, something happened with my guitar cord's audio drivers and it didn't work at the game jam.…

Comments Off on 3 Hour Game Jam – Vocal Time

4 Social Media Tips for Game Developers

Being on a social media platform is key for any game developer. Whether you are an indie or triple-a game developer, having a social media account for your game is a must. One thing I have noticed while browsing other game developers on Twitter, Facebook, and so forth, is that some developers miss out on a few things that would instantly help propel their page and help them reach a wider audience for their game and company. Because of this I have created a handful of quick social media tips for game developers, and anyone else using social media for their product or brand. #Hashtags - Use Them Often Ever since Chris Messina "invented" the hashtag on Twitter, they have taken off to become the new way we find content on the web. If you're looking to find people talking about Unity 3D, a popular game development engine, you will find the…

Comments Off on 4 Social Media Tips for Game Developers

Lost In Space: Zero Gravity – Releasing Soon!

Hey everyone! I have some great news for those of you who have been following my progress on my latest hobby project, Lost in Space. As of a few days ago, I wrapped up the core of the game, polished it up, and submitted it to Apple for App Store approval. This means that in just a few weeks the game will be available for you to play! Additionally, due to the name Lost In Space being taken on the App Store, I've had to make a small change to the name, and I decided to call it Lost In Space: Zero Gravity. I feel like that's a great name for the game. What is Lost In Space: Zero Gravity? Lost In Space: Zero Gravity is a very simple endless runner. In the game, you are simply an astronaut drifting out into the void that is space. You must dodge asteroids…

Comments Off on Lost In Space: Zero Gravity – Releasing Soon!
Close Menu