Lost In Space: Game Dev Update – Now on GitHub & More!

Oops! So I forgot to hit “Publish” on Friday. So a lot of this stuff is completely out of date. My bad.  Another week has passed since I wrote my last game development blog for my hobby project, Lost In Space, so I thought it’d be a good idea to write another! Let’s dive in! […]

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Ludum Dare 28: Tumbling Towers – A Small Post Mortem

It’s done. I completed my first ever Ludum Dare project. Over the course of roughly 48 hours, with the help of caffeine and little amounts of sleep, I finished a new game jam project, Tumbling Towers. Over that small course of 48 hours, I logged my progress through a variety of development blogs on the […]

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iPhone 2D Game Development With Unity 3D

Developing games for iOS (iPhones, iPad and iPod) is a pretty difficult subject, especially for many developers coming from a C# environment, like myself. Luckily, iPhone 2D Game Development isn’t so hard when you work with Unity 3D (ironic, right?!) on either your PC or Mac! Right out of the box, Unity 3D might not […]

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