Game Development Recap – 2014

I had a goal to work on a few game development projects in 2014, and I think I did more than succeed that goal. While I actually didn’t ship anything due to a few issues that came up with my Apple developer account, I did release a few games on my website or at least […]

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I Made A Game About Bacon – Sequel Incoming!

Many months ago I worked on a Bacon Game Jam project called Bacon Cannibalism. The game simply consists of you, the player, feeding raw bacon to a cartoon strip of bacon. When I originally heard of the Bacon Game Jam, I knew it was something I wanted to participate in, but did not have much free […]

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3 Hour Game Jam – Vocal Time

Last weekend, I helped coordinate and run the first ever 3 Hour Game Jam on campus here at college. When we kicked off the jam, we randomly picked the theme out of a virtual hat (a game jam theme website), and that theme happened to be “Bullet Time.” Game Concept At first, when I originally […]

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4 Social Media Tips for Game Developers

Being on a social media platform is key for any game developer. Whether you are an indie or triple-a game developer, having a social media account for your game is a must. One thing I have noticed while browsing other game developers on Twitter, Facebook, and so forth, is that some developers miss out on a […]

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