Lost In Space: Zero Gravity – Releasing Soon!

Hey everyone! I have some great news for those of you who have been following my progress on my latest hobby project, Lost in Space. As of a few days ago, I wrapped up the core of the game, polished it up, and submitted it to Apple for App Store approval. This means that in […]

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Back to School: Personal Goals For The Year

Tomorrow I’ll be headed back to school at Becker College in Worcester, MA. I’ll be majoring in Game Production and Management, which is a hybrid of business management, marketing and project management majors. Last year, I took a year off to set my mind straight, decide 100% on what I want to major in, and to […]

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Simplicity In Games

Last night I downloaded a game on the App Store, Phases: Infinite Zero. The game consists of you moving a bouncing ball left to right through a challenging course of traps and small puzzles. Ultimately, you want to get as far as you can, and beat the score of your friends. What is unique about […]

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Lost in Space: Game Development Update – 6/3/14

For the past few weeks I’ve been working on a small iPhone/iPad game called Lost in Space. In the game, you control an astronaut who has disconnected from their spaceship and is now flying through the infiniteness of space. You dodge asteroids, collect power-ups and try to see how far you can get before the […]

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