Back to School: Personal Goals For The Year

Tomorrow I'll be headed back to school at Becker College in Worcester, MA. I'll be majoring in Game Production and Management, which is a hybrid of business management, marketing and project management majors. Last year, I took a year off to set my mind straight, decide 100% on what I want to major in, and to also get a few personal things done. As I start the school year off, I've decided to set some personal goals for the upcoming 2014-2015 school year. Ultimately, I want to set these goals to test myself and achieve some great things over these next two semesters. Here they are: Release Two Games on iOS - Also Get iOS License I want to release a few games in iOS this year. That will involve me getting my own personal iOS license. I really like making games, but actually polishing them up, being able to release it,…

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2013 Recap – One Hell of a Year!

2013 has been one crazy ride. I honestly am surprised how quickly it went by and what happened this year. Easily said, it's been one hell of a year for me (and I'm sure many other people too). Compared to previous years, I've done so much in what seems like a little amount of time. I've released not one, but two successful games on the iOS and Android platforms, attended three awesome gaming conventions/events, worked on countless side projects and started a brand new company on the side, and I've also made a ton of great new friends. I'm surprised I have time to sleep! Global Game Jam (January) Global Game Jam was my second game jam competition I have ever participated in. I did it with two of my teammates from Play Nimbus, Mike and Adam. We worked on a game called Paranoia, which ultimately is a simple puzzle…

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Guest Blog at Mass DiGI – Easy Street: Using Standard Industry Tools

I recently wrote a little blog post for Mass DiGI about my experiences during their SIP 13' program (which is still going on, but almost over!) and some industry tools we are using during the program. I talk about Perforce, TestFlight and GameAnalytics. If you didn't already know, Mass DiGI is a company in Worcester, MA which serves as a bridge for college students to the games industry. They are helping the students in the Massachusetts (and pretty much all of New England) area connect with industry professionals and benefit from these connections. The Summer Innovation Program (SIP for short) is a program that allows about 20 students a year to work collaboratively on four game projects (this year, two serious games and two entertainment games). The projects allow us to work with industry tools and mentorship and better us for the future. On top of that, we come out with a…

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