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Tag Archives: Game Development — 13 posts

Wednesday, October 14, 2026

Spent a decent amount of time tonight focused on reworking my resume. I now have two versions: one specifically for game production and another for publishing production. Feels nice to finally have bespoke versions that are specialized to the roles I generally pursue and that I can actually spend less time plussing up and adjusting per role.

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Tuesday, October 13, 2026

Things are a doozy lately. I really want to find some time to write up my thoughts on AI and the video games industry. All the latest news around Epic’s latest internal mandates, what Xbox is doing with its new “Labs” announcement, and just the general state of things leaves a bad taste in my mouth. I have a lot of thoughts and just need to get them out of my head at some point I think my brain might boil over if I do not do so soon.

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Tuesday, September 22, 2026

Xbox shifting IP + studios under Activision and Bethesda really seems like a way to give them both a bit more value so they can be sold off in a few years when you start to fully divest the Xbox brand. Really feel for everyone dealing with the aftermath of some gross levels of executives playing checkers.

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Friday, July 3, 2026

Two years later, we finally announced our new game, Crossfire!

A still from the video game Crossfire. Two silhouetted characters stand on a mountain ridge while the "That's No Moon" logo is perfectly centered on the screen.

I joined That's No Moon a bit more than two years ago and after a long road of working on this game, we finally announced Crossfire on the big stage at Summer Game Fest. Check out the video below for… Continue reading →

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Thursday, June 25, 2026

Dear executives, c-suite, leadership, and management: Thanking your team for “resilience” and “continued support” during “difficult times” is beyond tone deaf as you twist the knife while playing around and putting the livelihoods of any amount of people at risk.

2 more in this thread →

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Tuesday, June 16, 2026

Almost every other demo I click on while browsing Steam Next Fest has used gen AI one way or another and I am just tired of this.

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Friday, May 1, 2026

As a producer it’s usually the silliest little things that make my days feel incredibly stressful.

The big problems? Calm, cool, and collected. These are fun to work through!

Booking a meeting with more than four people? My anxiety as I spend 30-60 minutes juggling calendars and conflicts. 😭

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Sunday, January 11, 2026

I guess this is what a career of 10+ years of game development keepsakes, momentous, and swag looks like if you stuffed it all in a bin.

Even still have my first paycheck from 2013 in here.

And now it’s time to start packing the second bin…

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Thursday, July 10, 2025

I very much want to network and connect with more people who are in similar spots in the games industry, but equally do not need another Discord server, DM chat, or LinkedIn group to be a part of either.

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Monday, April 8, 2024

Milestone

Started job at That’s No Moon

Company: That's No Moon

Today is my first day on the production team at That's No Moon. Continue reading →

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